GTA 6 Wiki · Vice City ·
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WikiGTAVI.com is the GTA 6 wiki fans actually trust, a community-built GTA 6 database that pulls every confirmed detail about Grand Theft Auto VI into one place. This Grand Theft Auto 6 wiki separates verified facts from speculation, with theories clearly labelled. From characters and vehicles to weapons and locations, the whole world of Leonida is documented and updated daily. Bookmark the Grand Theft Auto VI wiki, or just call it Wiki GTA6, and always know what is real.
T-minus to Vice City
November 19, 2026
Twelve databases, one wiki












Latest dispatches
OCT 26GTA 6 Pre-Orders Hit an Estimated 6.45 Million and $630 Million a Month Before Launch
Sensor Tower’s tracker puts GTA 6 at 6.45 million digital pre-orders and roughly $630 million by October 20, with US demand 148 per cent ahead of Modern Warfare 2, while Newzoo projects up to $5.2 billion by the end of launch week.
OCT 26GTA 6 Launch Week by the Clock: Unlock Times, Preloads and the Billion-Dollar Sick Day
PlayStation Store listings point to a midnight-local rollout that starts in New Zealand and reaches the US at 9pm Pacific on November 18, while an economist’s $1 billion sick-day estimate is shakier than the headlines suggest and Discord preps a Vice City makeover.
OCT 25The Deleted NPC Leak Everyone Called Fake Keeps Lining Up With Rockstar’s Own Interviews
A burner account posted GTA 6 NPC details in April 2025, told everyone to screenshot the thread and vanished. Eighteen months later, named Rockstar developers keep describing the same systems, though the leak’s core claims remain officially unconfirmed.
OCT 23GTA 6 Review Copies Reported for Late October, and the Game Awards Door Is Open by One Day
Insider Gaming reports GTA 6 reviews will publish before the November 19 launch, insider NateTheHate says copies reach critics before the end of October, and the Game Awards FAQ sets a November 20 cutoff that lets the game compete this year.

GTA 6 Gameplay Mechanics
Every system in the August 2026 leak, graded for launch-day survival
Eleven leaked clips from an old development build spilled the deepest look yet at how GTA 6 actually plays: a six-star wanted scale, cops that remember your face, clothes and car, fuel gauges, key cloning and a mysterious karma icon.
The guide walks through every system caught on camera, what the HUD reveals about police memory and vehicle wear, and separates solid readings from community guesswork.
Rockstar has confirmed none of it, and old-build footage always carries caveats, so each mechanic gets a verdict on how likely it is to survive to the November launch.
What you need to know
Launch Trailer Breakdown
The 90-second launch trailer carries more confirmations than any video since the Extended Look. This breakdown walks it shot by shot: the Keys opening, Jason’s army dialogue, the heist material and Mike York’s expert pauses.
Read moreThe EssentialsAirports
Leonida flies. The mapping community counts roughly ten airports and airfields on the GTA 6 map, from a Vice City International modelled on Miami down to dirt strips in the swamp. Every field, its real basis and the airlines at the gates.
Read moreThe EssentialsThe Houser Brothers
One brother runs Rockstar and has barely given interviews in twenty years. The other wrote almost every GTA and both Red Deads, then walked out in 2020 without explanation. GTA 6 is the first mainline GTA finished after Dan Houser left the building.
Read moreThe EssentialsMoney and Economy
GTA 6 splits money into bank balance, carried cash and duffel loot. Cash only becomes safe at an ATM, loot only becomes cash at a fence, and story missions now pause until you hit set cash goals. None of it converts to real money.
Read moreThe EssentialsPhone and Apps
GTA 6 turns the phone into a physical object Jason and Lucia hold, with confirmed apps for banking, taxis, vehicle recovery, texting, car scanning, fitness and a Snapmatic you can browse but never post to, because fugitives leave no footprint.
Read moreThe EssentialsHUD, Minimap and Map
Rockstar is trying a default HUD that hides itself: tap D-pad down and cash, stat bars and a 3D minimap appear, then fade. Classic and compass modes exist, interiors render blue on the map, and police never appear on the minimap.
Read more